Post by Ciercy on Jul 12, 2022 18:50:41 GMT
Note: All of the following is not an immediate goal, but a roadmap to follow.
=====
5th Main Quest
- Use "Ali'i" NPC but reused in a different part of the village.
- Something to utilize the Skyblock Home with.
- Update drops with items to fascilitate this.
- New MythicMob Spawns around the areas.
- Possibly use it to create a new weapon or armor.
- Said weapon and/or armor would have upgraded forms with gem slots.
- They would use Essences to craft. And then a secondary optional material to upgrade.
- All this would be explained in the quest.
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Sixth/Seventh/Eighth Main Quest
- If we can, make the Sixth Quest a branching quest into the below;
- These quests would introduce the "Eminent Weapons" as an optional long-term grind.
- However for the purpose of this quest, you would craft the "Heretic" or "Celestial" Alpha - Heretic Weapon of your choosing.
- Later on, you would be able to craft the opposite weapon and ladder it up accordingly.
- Maybe this quest would direct you to the first long-term repeatable quest as well? Then you turn in the material to begin or finish the Seventh/Eighth quests.
- The future Ninth Quest would explain other things, letting the mechanics diverge from here.
=======
SIDE Quests
- As above. Introducing the Eminent Materials to start off the Alpha series of the Eminent weapons.
- Possibly one explaining in the 1st Village that items may have non-questing usages. Ie: How most if not all Quartz series by the time of these being written will have crafting recipe variety akin to normal Minecraft rather than being strict one-direction.
=====
Developer Note(s)
- Update drop tables to include common essences at a low drop rate.
- Add more aggressive day-time mobs.
- Add a sheep spawn somewhere. Include the color of the sheep have their dye drop at a low rate, if at all possible.
- More gems and more weapon implementation. Consult with the necessary people after the implementations above and on this line.
- Anything else that is obvious relating to the quests above.
=====
5th Main Quest
- Use "Ali'i" NPC but reused in a different part of the village.
- Something to utilize the Skyblock Home with.
- Update drops with items to fascilitate this.
- New MythicMob Spawns around the areas.
- Possibly use it to create a new weapon or armor.
- Said weapon and/or armor would have upgraded forms with gem slots.
- They would use Essences to craft. And then a secondary optional material to upgrade.
- All this would be explained in the quest.
======
Sixth/Seventh/Eighth Main Quest
- If we can, make the Sixth Quest a branching quest into the below;
- These quests would introduce the "Eminent Weapons" as an optional long-term grind.
- However for the purpose of this quest, you would craft the "Heretic" or "Celestial" Alpha - Heretic Weapon of your choosing.
- Later on, you would be able to craft the opposite weapon and ladder it up accordingly.
- Maybe this quest would direct you to the first long-term repeatable quest as well? Then you turn in the material to begin or finish the Seventh/Eighth quests.
- The future Ninth Quest would explain other things, letting the mechanics diverge from here.
=======
SIDE Quests
- As above. Introducing the Eminent Materials to start off the Alpha series of the Eminent weapons.
- Possibly one explaining in the 1st Village that items may have non-questing usages. Ie: How most if not all Quartz series by the time of these being written will have crafting recipe variety akin to normal Minecraft rather than being strict one-direction.
=====
Developer Note(s)
- Update drop tables to include common essences at a low drop rate.
- Add more aggressive day-time mobs.
- Add a sheep spawn somewhere. Include the color of the sheep have their dye drop at a low rate, if at all possible.
- More gems and more weapon implementation. Consult with the necessary people after the implementations above and on this line.
- Anything else that is obvious relating to the quests above.